Whether smashing zombie skulls or slashing another player, weapon attacks feel as smooth and satisfying as the parkour. If you’ve played Dying Light, you’re well aware of how well these weapons feel and function. Heavier weapons are slower and deal more damage, while lighter ones are faster but inflict less. During my experience, I wielded a sledgehammer, combat knife, hatchet, machete, throwing knives, and a bow. Melee weapons, throwables, bows, and a few firearms lay at your disposal. It’s worth exploring every nook and cranny of the favela, as you’ll need all the power you can get to face off against the undead and opposing players during the final showdown. Additionally, various weapons, upgrades, consumables, explosives, and health kits are spread across the map all of which are scarce. Once they’re dealt with, collecting samples increases your health and weapon damage. Samples are guarded by hives of undead, and it’s up to you to determine how to dispose of them. Your goal is to outrun, outsmart, and outfight your opponents as you dash around the map collecting blood samples. In fact, I wouldn’t mind seeing an honest to goodness battle royale mode in the final version of the game.ĭying Light: Bad Blood is planned for release later this year on PS4, Xbox One and PC, but does not have a set release date just yet.In Bad Blood, 12 players enter the match and only 1 escapes. Its quicker rounds could make it an interesting alternative to a straight-up battle royale match, but I feel like it’s going to need more game modes to really make any sort of an impact. Overall, I found my demo of Dying Light: Bad Blood to be frantic and enjoyable. Mostly though, things ended in a bloody brawl at the extraction point to find a final victor. ![]() I found trailing opponents and striking when they’d just taken on a boss zombie to be an effective manner in racking up kills and levels, but I also fell prey to the same strategy. The real challenge laid in defeating my human opponents before they could get the drop on me. Still, I hacked my way through their reanimated corpses the best I could. There were long-ranged weapons, but the main focus was really on the melee combat aspect, and I found things like sledgehammers to be easier to use than a shotgun in the long term.Īfter the initial weapons run, it was easy to find larger zombies to take on, but not quite so easy to take them strategically without losing too much health. ![]() Since weapons have to be salvaged, my rounds initially began with a lot of parkour as I climbed around buildings looking for things like bladed weapons, mines, molotovs, and mods that could add shock and bleed damage to my arsenal. I was able to get about three rounds in during my demo time and I found it pretty easy to wrap my head around. So, not only are players dealing with massive undead creatures that do things like spit acid, or bull rush them into pulp, they’re also constantly having to watch their back to make sure an opponent’s katana doesn’t end up in it. That means that players will have to kill every other living human on the island before the chopper gets there or defend and hold the landing zone for 30 seconds to gain victory. The only problem is, there’s just one seat on that helicopter and everyone wants it. Once a player reaches level 5, a helicopter is called in to rescue them. As the zombie bits are collected, players level up and gain strength and agility bonuses for each level. In Bad Blood six players will be dropped on a quarantined island where they must hunt down special zombies and destroy them in order to collect sample materials off their corpses.
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